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  • Evolver - a fun web-based tool to create great avatars

Evolver web-based alpha launched...

...introducing an easy and fun way to build multi-platform avatars

Edited by: SP


Evolver is a really easy way for users to create a great looking avatars for almost any platform - the product is in alpha so you can try it for yourself!

Darwin Dimensions went to Alpha with their Evolver avatar generator software. This is already the second generation of Evolver, now being served to the audience as a web based application. Just like in the discovery channel, you just select parents - and adjust the result with a slider.

Except this is faster than nature. And you do not have to worry about the dirty details.

The Evolver tool is really advanced under the hood. It exports the avatar automatically to different skeletons and file formats used by many different platforms. The supported platforms are announced during June.
evolver1

"We've built the new Evolver web application based on the original Evolver Windows app but we've added a completely updated workflow, clone from photo technology, new content including new Evolver 'ancestors', clothing, skin and makeup, hair styles, the global transporter technology and a number of performance enhancements", Says Brian Nilles, CEO of Darwin Dimensions, Inc.  " We're really pleased with the result for this early release, and based on the level of interest we've seen since we sent Alpha invites out less than two weeks ago, our customers and the consumers have approved as well." 

The avatar is built by morphing different ready made avatars (called ancestors) together using sliders. It is possible to select a specific feature to adjust, for example eyes. For the ordinary user the solution offers both unrestricted freedom and good looking results. This is an important point to make; using many other avatar generation tools, it is too easy to create deformed and odd looking characters. Using Evolver, the modifications are easy to constrain so that the result is always, if not desirable, at least acceptable. 

I must admit that even my SL Avatar, which tries to look like me, looks a bit odd because I am not an artist, and also because I don't fit well into SL basic avatar constraints. Some avatars work well in SL, like you can see from the picture below. 

trinitySL

This is Trinity and the Second Life avatar that looks like her - get the shape here for yourself.

In the Evolver tool, user is not confined to the predefined set of avatars to morph. It offers a possibility to "clone". The cloning here means simply that you can upload a photo of your face and define 11 important points and Evolver calculates your head to an avatar, the clone of you.

This is similar to Facegen technology used by realXtend (see more here: The Making of the Sylvester Stallone avatar). To compare Facegen/realXtend and Evolver cloning, I took liberty to model Ralf "the shark" in both tools:

ralfavatar_comparison

Three Ralfs: Evolver-Ralf, realXtend-Ralf, and Ralf in his natural form (as spotted on Discovery channel).

It is hard to make exact comparisons, as the Evolver model is not rendered using the same platform. Maxping will get back to this when it is possible to export avatars (June/2009).

Tim Blagden from Darwin Dimensions sent us a screenshot of Obama, after he read our article where we compared avatars from different platforms. It looks rather convincing:

ObamaComp


Maxping questions to Brian Nilles, CEO of Darwin Dimensions

Jani: What is the expected size of the market for Evolver today and in the future?

Brian: The markets which Darwin addresses are both massive and growing. Because each Evolver avatar is born with a custom face and body animation rig, we can transport automatically to nearly any 2D or 3D experience. So the traditional Virtual Worlds, Games and other 3D immersive experiences are easily addressed, but also a growing number of applications which are enhanced by avatars in mobile, social media, enterprise and promotional applications.

Jani: From the web site I got impression that the user pays for exporting the avatar. Generally users want to tweak their characters often, does your pricing take it into account somehow?

Brian: We encourage people to make changes to their avatars often and have priced it such that the consumer pays little or nothing at all. For a great deal of the basic functionality, Evolver is free to consumers - and depending on the partner - that goes for transport as well. At launch, there will be paid services available including Virtual Goods, and there will be fees for some transport partners, but we expect it to be the exception not the rule.

Jani: Are you planning to host a virtual world where users could meet and show off their Evolver-generated characters?

Brian: For a couple reasons - no plans for an Evolver Virtual World.

For those worlds or apps which would like to deliver web accessible Avatar generation to their customers, we deliver Evolver as a licensable Avatar generator. We've designed it so that customers re-brand the experience as well as completely customize Evolver's content to make it most relevant for their world. So you will see Evolver licensee's worlds as spots where people are showing off their avatars.

We will also deliver a number of fun things to do which will enable consumers to show off their avatars, both through Evolver apps and partner apps, with some of them being quite viral! More on that in the coming weeks!

We're sticking with what we do well - which is enable consumers with no 3D experience to create Avatars which are an expression of themselves, and introducing them to new experiences that they would otherwise have missed.

Conclusion

The Evolver's ease of use was one of the best I have experienced. The web based application causes some delay, which is annoying, but the great results help to overcome that. If the June announcement of supported platforms is what Maxping.org expects, and the pricing is kept reasonable for the user, Evolver has all the possibilities to evolve into the number one avatar generation tool. One particularly nice feature was the range of initial avatars available from various ethnic groups - these were all of very high quality.

Of course if Darwin Dimensions did decide to support the Second Life® skin template format as an export option their potential userbase would grow massively overnight :) 

 

 

 

Article tagged: evolver


6 comment(s) for “Evolver - a fun web-based tool to create great avatars”


Gravatar of Ralf Haifisch Ralf Haifisch said on Tuesday, May 19, 2009 (3:26:59 PM)
while the face may be nicer in realxtend, the overall look in evolver is much better - closer to RL. believe me... it´my face.. :-)

So, now how do i get this in my opensim-life ? Have to wait till we have the export...
Gravatar of SP SP said on Wednesday, May 20, 2009 (10:26:46 AM)
Apparently according to Virtual Worlds News they will be announcing what compatability in June: http://www.virtualworldsnews.com/2009/05/avatar-builder-evolver-draws-interest.html
Gravatar of WhiteStar Magic WhiteStar Magic said on Thursday, May 21, 2009 (12:04:32 PM)
I just wanted to report on the product as well. I took a High Resolution (5m pixel)Head Shot photo against a neutral background with neutral lighting. After a bit of cropping I uploaded a 1024x768 JPG as recommended.

The Result: OUTSTANDING ! I am totally impressed with what the system rendered and the detail is amazing!

I tinkered with some of the controls and "dressed up" etc.... which was quite a bit of fun, actually. Easy enough to use and straight forward.

I look forward to using the Avatar Generated in OpenSim and hopefully in June they will have export available for OpenSim / SecondLife Skins.
Gravatar of Mark John Wiseman Mark John Wiseman said on Sunday, May 24, 2009 (6:17:19 PM)
I love this tool, and the promise it brings of being able to own my own avatar across worlds.

I expect the services that make up the social 3D experience to fragment over time, so I will have my avatars, inventories, friendslists available on a higher level than the various platforms I use those assets in.


Gravatar of shrouk shrouk said on Sunday, June 28, 2009 (4:44:01 PM)
bn
Gravatar of Dirk Dirk said on Wednesday, October 07, 2009 (3:34:26 AM)
Where can I get a stylish things I could use for EVOLVER long HAIR for the gurls an some good loking haircuts for men?