Reactiongrid takes realXtend into production

First brave grid gains many new and compelling features

Edited by: Simon Probert

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After the initial testing, the first customer is now using realXtend on ReactionGrid.

Reactiongrid is the first commercial virtual worlds hosting company to offer realXtend technology. After a testing phase the results were so good that realXtend is now being taken into live production environment for use with it's first customers.

After initial testing phase, Reactiongrid is now taking realXtend into production. The tests were run during February and early March and the results were encouraging. 

Reactiongrid has been offering Opensim hosting since 2008 using the Microsoft technology stack. It is encouraging that the company is not verticalizing it's solution set - this lends credence to the idea that the 3d Web is not a homogenous grid (like a closed commercial grid), but a collection of many grids all connected together with "Hypergrid". It is a step in the right direction, and we look forward to the day we can seamlessly move between a realXtend region and an Opensim region using our favourite viewer, and without having to mess around with logins.

While the current version of the realXtend  only supports "standalone" regions (ie. not connected to mainland) it is currently  possible to teleport between regions. We think this is an acceptable compromise until the next generation of realXtend regions can be fully grid-mode enabled.

The realXtend product introduced many new capabilities, including integrated voice, skype calls, web page rendering, 3D mesh based avatars and 3D mesh objects. One of the killer features is the ability to import objects from commercial 3d design environments such as 3DS Max.

 

Article tagged: realXtend | reactiongrid

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3 comment(s) for “Reactiongrid premieres realXtend”


Gravatar of rightasrain rightasrain said on Wednesday, April 22, 2009 (10:32:30 AM)
looks like an interesting development, but there are a lot of open questions on how well this might actually function. Which viewer are they using? What are the performance issues?
Gravatar of Mo Hax Mo Hax said on Wednesday, April 22, 2009 (3:08:37 PM)
Same questions here. Big news. Haven't seen any tweets about yet. Did I miss them?
Gravatar of Kwame Oh Kwame Oh said on Thursday, April 23, 2009 (9:38:57 AM)
To be honest not up to speed on this tech, but mind tells me only way to go if vision of most is convergence,

Am I right in so far as "regions" are concerned we are talking about more than just the "worlds" per say, but also apps running on other hardware such as mobile phones etc ?

As a virtual world user with feet firmly planted on Terra firma, I look at virtual worlds coming to me rather than the other way around, and this sounds to me like the over used phrase the "Global village" but more the united grid and is most welcome

Julius Sowu virtually-Linked London