Installing Opensim locally on Windows XP...

...for a "standalone" region on your own computer

Edited by: Ralf Haifisch, Simon Probert

Link

A step-by-step installation guide for creating a region locally on your home computer under Windows XP using the MySQL database for storing region data

The purpose of this article is to present a short, comprehensive, do-it-yourself tutorial for the installation of Opensim on a Windows XP machine, using MySQL as the back-end database for persistence. I've tried to write the tutorial in such a way that you can understand it even if you've got no previous exposure with either Opensim or with database concepts. While SQLite (the default database in Opensim) does it's job very well, MySQL is much faster and more flexible in the long run - it is portable and has a much greater capacity for storing region data.

However, before we get started some familiarity with the operating system is required, in particular you're assumed to know how to:

1) Open a system prompt ( Start > Type "CMD" in the text field )
2) Open a text editor and create a file (the "notepad" application will suffice).

Your computer should also have Microsoft .Net Framework installed, chances are you already have it installed, but if not simply go to Microsoft and get it here.

A step-by-step procedure follows; you'll be asked to download some files; these files implement OpenSim and MySql.

 

Step 1:
Download latest OpenSim binary release here and install it, using all default options.

OpenSim is the Open Source Simulator, the set of programs that will allow you to create virtual worlds on your own computer, and eventually link them to the outside world for other people to see. Although in this tutorial we are only looking at setting up a standalone region locally. Chances are though if you dig this then the next thing you will likely want to do is hook this up with the outside world :)

Step 2:
Download MySQL 5.1 (for Win32 or for Win64; the Windows ZIP/Setup.EXE option worked for me). Install with all default options. You will be asked for the "root" password, chose it carefully, you'll need it below [use that path if you've neved worked with a RDBMS, or don't even know what a RDBMS is; otherwise, you should define a special user for OpenSim-related questions].

Step 3:
You'll need the MySQL GUI tools too:  http://dev.mysql.com/downloads/gui-tools/5.0.html. Again, install with all default options.

MySQL is the program that will implement persistence in your islands.  "Persistence" is the technical term used to describe the fact that your appearance is the same (it persists) between logins, the islands are the same too (they also persist) between logins (assuming there's not been somebody to alter them, of course, or a script has altered the world, etc).

To implement persistence, we will need to create a MySQL database. You must chose a name for your database. "OpenSim" is a good choice; or you can think big, and use the name of your own future grid

Step 4:
Go to Start -> All programs -> MySQL -> MySQL Server 5.1 -> MySQL Command Line Client and type the root password (alternatively, open a system prompt and connect to MySQL using the OpenSim-specific account). When you get the "mysql>" prompt, type

  create database MyGridName;

substitute "MyGridName" by the name you've chosen; the final semicolon is necessary; you should get a "Query Ok, 1 row affected" reply.

[If you've created an OpenSim-specific account, grant this account all privileges on the database you've just created]

Step 5:
Go to "C:\Program Files\OpenSim", and create a file called "OpenSim.ini". Cut and paste the text below into it 

-------------------- Cut here -------------------

[Startup]

region_info_source = filesystem

gridmode = False

physics = OpenDynamicsEngine

meshing = ZeroMesher

physical_prim = True

see_into_this_sim_from_neighbor = True

serverside_object_permissions = False

storage_plugin = "OpenSim.Data.MySQL.dll"

storage_connection_string = "Data Source=localhost; Database=DDDD;User ID=UUUU;Password=PPPP;";

storage_prim_inventories = true

appearance_persist = true

appearance_connection_string = "Data Source=localhost; Database=DDDD;User ID=UUUU;Password=PPPP;pooling=false;"

asset_database = "local"

startup_console_commands_file = "startup_commands.txt"

shutdown_console_commands_file = "shutdown_commands.txt"

DefaultScriptEngine = ScriptEngine.DotNetEngine

asset_database = local

clientstack_plugin = OpenSim.Region.ClientStack.LindenUDP.dll

EventQueue = True

[StandAlone]

accounts_authenticate = True

welcome_message = Welcome to Condensation!

inventory_plugin = "OpenSim.Data.MySQL.dll"

inventory_source = "Data Source=localhost;Database=DDDD; User ID=UUUU;Password=PPPP;"

userDatabase_plugin = "OpenSim.Data.MySQL.dll"

user_source = "Data Source=localhost;Database=DDDD; User ID=UUUU;Password=PPPP;"

asset_plugin = "OpenSim.Data.MySQL.dll"

asset_source = "Data Source=localhost;Database=DDDD; User ID=UUUU;Password=PPPP;"

dump_assets_to_file = False

[Network]

default_location_x = 1000

default_location_y = 1000

http_listener_port = 9000

remoting_listener_port = 8895

grid_server_url = http://localhost:8001

grid_send_key = null

grid_recv_key = null

user_server_url = http://localhost:8002

user_send_key = null

user_recv_key = null

asset_server_url = http://localhost:8003

inventory_server_url = http://localhost:8004

secure_inventory_server = true

-------------------- Cut here -------------------

Now replace all occurences of "DDDD" by the name of the database you created in step 4, all occurences of "UUUU" by "root" (or the name of the OpenSim-specific account you created in step 3), and all occurences of PPPP by root's password (or the password for the OpenSim-specific account). You should also replace "Welcome to Condensation!" by your own welcome message.

Step 6:
Go to Start > Run. Type "cmd" and press ENTER. Type "cd \program files\opensim" and press ENTER. Type "opensim" and press ENTER [if you're running Windows Vista 64 bit, type opensim32bitLaunch instead -- you'll need to run it as an administrator]. Wait some secs. When asked for "default region config: region name", enter the name of your first region (I entered "Condensation Land"); you can accept the default for Grid Location (X Axis) and (Y Axis), for the internal IP address  or incoming UDP,  and for the internal IP port for incoming UDP; you will then be asked for the first and last names and password for the master avatar: you can use your SL first and last names, but I'd suggest you'd not use your SL password, as this password will be stored as plain text.

We're almost done!

Step 7:
Create a copy of the Second Life icon in your desktop, change its name to whatever you fancy (in my case I chosed "Condensation"), right click the new icon and select "Properties", and add "-loginuri http://localhost:9000/" (without the quotes) to the end of the first entry field.

0451 - Creating our own icon for our private grid

That's it.

Now open your newly created icon. You'll see data about Second Life, which you can disregard, and you'll know that you're not in Second Life any more because of the red menu bar. Enter the first name, last name and password you have created in step 6, and press ENTER. [If for any reason you get a "Could not authenticate your avatar" message, you can always re-create your avatar by typing "create user first last password 1000 1000" (without the quotes) and pressing enter at the "Region <root> # :" prompt in the OpenSim window.]

0452 - The log in screen

You'll log in as usual… into your own grid!!! If you're using the same first name and last name than in SL, you'll see the last screen of your last SL session; don't be confused by that: you'll also see your own welcome message, which tells you that you're not logging into SL after all.

0455 - Logging in yay!

Wait a few seconds, and… poof! You're logged in into your own grid!

0454 - Here we are...

If you display the map, you'll see that you're in an universe with only one island, namely, the one you've named in step 6.

0453 - ...and here's our region!

Now, ok, you're ruthed, which means that you're horrible, and your world is empty, with no other avies, no economy and no shops. However, you can create prims,upload textures, etc., and this is more than enough to give you a feeling of what the technology can do.

0455 - Creating our first prim

Final step:
When you're finished playing/experimenting/whatever, go to the opensim console and type "quit" (or "shutdown") and press ENTER. This will guarantee that all the data (i.e., prims, outfits, terrain, etc) is correctly saved so that you'll find it there next time you open your world.

Note 1: OpenSim is considered to be alpha software. This means that many things you expect from your daily use of Second Life don't work in the same way, or simply they don't work at all. Development of OpenSim is very active, tho, so that we can only expect OpenSim quality and features to better with time.

Note 2: This is not for the faint of heart. You've been warned!

Note 3: The information presented here was valid on January the 3rd, 2009. I'll correct errors that are brought to my attention, but this post should not be taken as a substitute of the official OpenSim wiki.

Note 4: Make sure your have all ports not used (defined in opensim.ini and /Regions *.xml) closed at the firewall and have a proper antimalware on board as long as there is any kind of network connection.


Note from maxping...

Thanks to Zonja for writing this and letting us put this up on the site, we will be following this article up presently with instruction on how to connect the local standalone region you have just created above to the actual grid.

Article tagged: OpenSim | howto | MySQL | Windows

We recommend that you discuss this article on Think, but if you really want to you can leave a comment right here as well:

0 comment(s) for “Opensim on Windows XP”