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 Virtual Worlds platform realXtend good for Games
royalties and license fees are no longer the bottleneck
Ludocraft
Thursday, August 19, 2010 in: Technobabble  Platforms  RealXtend 

realXtend can be the next big thing for game developers - it offers a free to use base for any good and visually rich 3D game.


 Open Source platform for Virtual Worlds - realXtend

Evocativi
Friday, August 13, 2010 in: Technobabble  Platforms  RealXtend 

Concise introduction to the realXtend platform, grabbed from Evocativi's web site.


 Virtual Worlds reduce your carbon footprint
... if you just use the potential
Jani Pirkola
Monday, August 09, 2010 in: Technobabble  Misc. 

Carbon emissions will lead to a global catastrophe if the mankind does not make serious effort to lower them. The newest technology may help.


 Breathtaking experience coming: Virtual Worlds in Stereo 3D
realXtend developers are now working on this
Jani Pirkola
Sunday, August 08, 2010 in: Technobabble  Platforms  RealXtend 

With the current boom in 3D movies, such as Avatar, virtual worlds will soon follow.


 The next Virtual Worlds revolution will be mobile
Mobile comes first
Jani Pirkola
Sunday, August 08, 2010 in: Technobabble  Misc. 

Mobile comes first, desktop follows. Google started the trend.


 Winning technology for the 3D Internet?
One alternative presented
Jani Pirkola
Tuesday, August 03, 2010 in: Technobabble  Platforms  Open Source 

So many possibilities, but what horse would you bet on? Here is a good choice.


 Opensim, Apache of virtual worlds
Opensimulator is for virtual worlds what apache is for the web
Jani Pirkola
Sunday, August 01, 2010 in: Technobabble  Platforms  Open Simulator 

This is the first article in the 'basics of virtual worlds' series, explaining one of the most used piece of software - Opensimulator.


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