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Virtual World Technology for Augmented Reality

Edited by: Ralf Haifisch


Augmented Reality is one of the bigger upcoming technical topics - while not limited to 3D, why not think about possible implementation in 3D web platforms ?

 

 

 

We've all been hard at work building a platform for augmented reality.  And not because we can "repurpose" virtual world technology for use as an augmented reality platform; no, we have been building an augmented reality platform because augmented reality is a subset of virtual worlds.

Think about it… if we have the ability to simulate, in 3D, any space imaginable, along with objects representing things and/or data… then we have the ability to simulate reality, and augment it with 3D objects.  And we have the ability to do it better.  What technology is better at allowing people to move and interact with each other while in a simulated 3D space?  Take away the ground and sky and substitute a live video stream, client-side; patch in navigation by checking location and orientation via gps; and you have augmented reality.  Augmented reality which allows a person to be where they are, or to take a virtual point of view and fly up and over everything around them.

MXP is the ultimate protocol for augmented reality.  By creating a protocol which can model any space while conserving server resources and bandwidth, the virtual world community has unwittingly created the perfect protocol for augmented reality.aug1

Exciting news on the CICP front: the Second Life source code is now hosted at http://code.google.com/p/cicp/, and a new version is being worked on by Jeko Snook.  People are also working on an OpenSimulator version.  The integration with Forterra's OLIVE platform is almost done; here's a video:

http://www.youtube.com/watch?v=uSeIbhXQolI

Note that things look almost exactly like they do in Second Life or Wonderland .4.  CICP is going to enable the exact same applications to be deployed on both Second Life and OLIVE!

CICP is useful for augmented reality as well, since it allows external applications to inject interactive representations of data or other things into a virtual space dynamically.  

Again, with some creative hacks to virtual world clients, virtual worlds can produce the best AR apps ever seen!

 

Arkowitz

 

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Pics:

3D Object in live video

GPS based data presentation in live video

Article tagged:  | olive | augmented reality


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