You are not logged in (login or register) Sitemap | Help!

The Meerkat Viewer 0.1.15.6

Edited by: Ralf Haifisch


The Meerkat Viewer 0.1.15.6 on Windows XP - A Review. Meerkat is a new View - former project name was "Shanti"

On 07-27-2008 a Post hit the SLUnivers Forums, in which a User asked for help with decyphering some codes.  The readable Title of the encrypted text just said : "Shanti is coming". More the 2000 Posts and 2 month later the digital paperhunt, which not only included encoded texts, but also codes in digital images and voicemessages finally came to an end by the message  Shanti is now Meerkat!

And a few Days ago, this Meerkat raised it's head in the wild. Available for Windows and Mac, the Meerkatviewer  for OpenSim or SecondLife based Virtual Worlds is licensed fully under GPL and doesn't contain any proprietary dependencies.

I just tested the Meercat and was sceptical what would await me, but hellO …

The functionality of Teleporting directly out of Secondlife into Opensim or vice versa without closing the Viewer is a Killer function .. Really, this should be standard in any  future Viewer … OMG!*

Meerkat_gridhop

 

 

I like the Grid Manager function .. You can set your Username and password for several Worlds including your own hosted local Sim .. Wonder what the 'Secret Level' Checkbox is good for ? Ill keep it checked and see what SL has to offer in regards to Secret Levels ..

Meerkat_gridmanager

meercat_avatar

meercat_avatar2

The Avatar list is great .. shows you every Avatar in the Sim, see his AGE and also its location in meters away. You can get its key and mark the avatar and/or directly TP to his destination .. Also functions like IM or use Land Tools on him (e.g. Eject) or directly Abuse report him are looking good. This function is also available in the OSGrid .. so no further need for a Radar HUD ..

A better Teleport History, many limits removed ( like Upload unlimited length sounds, build objects of any size (opensim only),  advanced cut available for all objects, maximum bandwidth increased, and many debug options enabled by default] makes me very happy ..  [ Feature List or download it here and test it for yourself ] i uploaded a .wav sound longer than 10 seconds  … and it plays …

 

Meerkat_big_size

It also supports creation of prims bigger than 10 meters as we in the OSGRID have (nearly) no restrictions on prim size..

 

 

 

 

 

 

Also the Export and import of a prim or a group of Prims even with textures works.  It seems that if you clear the Viewers cache you loose the cache uuids so textures wont be imported. But in my case i just TP`ed out of SL and directly into OSGrid  texture where restored .. But only after taking it into my inventory in the OSGRID .. but as soon as they are back in the cache (after visiting the cration grid ) .. they are visible again … but others,  in this case my ALT Avatar can not see the textures ..

meercat_bck

another Sidenote:  Scripts or objects inside a object are not yet included as well ..

One problem is that even if you have full permissions on an object, if you are not the creator (in my case a Opensource script creates pyramids) you can not backup this object as of now …  but time will tell ,.,  Secondinventory mußt sich (wohl bald) warm anziehen .. which means roughly translated to English : There is a anothe wind blowing so get your best and warmest cloth out of the closet ..

Also i noticed the that if you start the program it always remembers your last connected Grid and get its starting page.

There are some glitches like slow loading textures for clothes  ( the viewer has to change clothes in different grids) and sometimes in the GUI i await that a window closes if press on APPLY or QUIT like in the Grid manager or mild crashes … but hey .. this is just the first release (i am aware off) .. And a quick REBAKE (CTRL + R ) lets you look nice again.

 

so this Thing has in my eyes a bright future .. i will keep on testing it and reporting with more pictures about the Meerkat Viewer [ Meerkat Wiki ] .. As usual first here at maxping.org

 

As for the name:  Wikipedia says: The meerkat or suricate  Suricata suricatta is a small mammal and a member of the mongoose family.  [Wikipedia ] ..

 

Article tagged: OpenSim | viewer | Second Life | Second-Life-alternatives | meerkat


9 comment(s) for “The Meerkat Viewer 0.1.15.6”


Gravatar of SP SP said on Wednesday, June 10, 2009 (8:24:20 PM)
Very interesting, I shall look forward to testing the 'Kat, hopefully I will have enough space to swing it safely :)
Gravatar of Ralf Haifisch Ralf Haifisch said on Thursday, June 11, 2009 (12:46:11 AM)
I will sail a KAT later.. *gg*

however: expect an update soon about the import/export function, which will be probably an alternative for the "it seemed to have stopped development" Second Inventory.
Gravatar of Ziah Zhangsun Ziah Zhangsun said on Thursday, June 11, 2009 (5:33:52 AM)
The Import/Export function seems to work, if you use it with "Import+Upload". Gustavo also pointed us to this link http://www.youtube.com/watch?v=ph00oV0Y5v4&fmt=22, where it is explained in a video-turtorial.
Gravatar of Maria Korolov Maria Korolov said on Friday, June 19, 2009 (5:37:47 PM)
I've been trying to use Meerkat to backup an object I created - following the steps in that great video tutorial above, but it crashes each time I hit the "backup" command (or pie slice, if you will). I've tried doing it on two different grids now, running different versions of OpenSim, and different types of objects.

Has anybody been able to get this to work?
Gravatar of Maria Korolov Maria Korolov said on Friday, June 19, 2009 (6:37:44 PM)
I tried it again, on an XP computer instead of a Vista, and it works fine. Must have been that weird Vista folder permissions thing.

So if it's crashing for you, maybe that's the problem as well.

- Maria
Gravatar of Thoria Millgrove Thoria Millgrove said on Monday, June 22, 2009 (7:10:04 PM)
TP from SL to other grids always crashes for me; I've tried both XP and Vista, and got the same results. TP from other grids to SL works fine.

As is typical of these sorts of projects, documentation is close to non-existent.
Gravatar of opensource obscure opensource obscure said on Thursday, July 02, 2009 (8:48:20 AM)
Import/Export feature worked well on Linux here - I documented with some photos the process:
http://www.flickr.com/photos/opensourceobscure/3624585303/
Gravatar of Chuck Chuck said on Thursday, July 23, 2009 (10:24:41 AM)
Everything works well but my textures are imported with UUID #'s instead of names in the Texture Folder. Any ideas?
Gravatar of sky sky said on Saturday, September 05, 2009 (7:13:35 AM)
i have a xp computer and i have this program i can export but i always crash when i import objects it worked for me once and that was it any ideas what it is thats going wrong